Character Building

I wrote “Character Design”, then erased that and wrote “Character Illustration”. But that didn't quite seem to do it either. So until I figure out what this is (or more likely, make more work until I'm more comfortably housed in one of the zones) I'm going to sit and build some character.

The academic section mostly features products from the Concept and Character class taken in grad school. Not all of them are character work, but I don't have enough portfolio-able released materials on props or environment design, so those too will live here for now.

The drawings below that are products of hmm, I wonder... and were born from hobby-esque musings. They all have some lore behind them, some more ambitious than others. Some grand plans to use them for something, too. If (and when) they are realized, they'll get full pages dedicated to them and their worlds. But for now, they are here.


Academic Explorations

Exaggeration and dynamic prop design exercise.
Scale in design.
Age in design.
Versions of a... erm, Santa isn't copyrighted, is he?
Targetting different age/genre groups.
Anthropomorphism exercise. A new catchat42 design on the top right corner.
...should I sort this as prop design, or character design?
Not actually from concept class. But concept nontheless.
A slice from the final project. More on this later!
Color exploration.
Like night and day.

2021-2022

  • 2022
  • 2022
  • 2022
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021
  • 2021





A Long Time Ago

Did you know that when PCs curate files by date, this is the category it puts anything from more than a year ago?

  • 2020
  • 2020
  • 2020
  • 2020
  • 2019
  • 2019
  • 2019
  • 2019
  • 2018
  • 2017 (i.e., as far back as I'm willing to go)
  • 2017 (i.e., as far back as I'm willing to go)